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The Game: The Game

Angela Washko

Video game

The whole week
EN
16+

Duration: Variable

Place: Riches-Claires

The Game: The Game is a feminist video game about consent and the male seduction community. In this research-based game, professional pick-up artists use their real techniques on the player.

The Game: The Game is a feminist video game exploring consent and the practices of the male seduction community. In this unconventional dating simulator, infamous pick-up artists attempt to seduce the player using techniques taken from their instructional materials. Pitting players up against six prominent seduction coaches who are vying for your attention at a bar, the game provides the opportunity for players to explore the complexity of seduction social dynamics as well as the experience of being a femme-presenting individual navigating this complicated and often dangerous terrain. It is accompanied by a haunting musical score composed by Xiu Xiu.

This video game can be downloaded and run on Mac, Windows and Linux operating systems.

Instructions:
– Left mouse-click to advance and make selections
– Right mouse-click to go to menu
– Select “Main Menu” in menu screen to restart game

 

TW : The Game: The Game is a feminist dating simulator video game about professional pick-up artists. You may encounter offensive language and descriptions of sexual situations and sexual violence while playing or watching this game-based artwork. Parental supervision is advised.

Credits
The Game: The Game was supported in part by the College of Fine Arts Faculty Fund for Research and Creativity at Carnegie Mellon University, the Frank-Ratchye Fund for Art at the Frontier Grant, and the Eyebeam Center for the Future of Journalism.
Angela Washko
Angela Washko is an artist, filmmaker, and experimental game developer who creates new forums for discussions about feminism in spaces frequently hostile towards it. Her practice spans interventions in virtual environments, performance art, media installation, documentary film, and video games. A recipient of the United States Artists Fellowship, Creative Capital Award, Franklin Furnace Performance Fund, and the Impact Award at Indiecade, Washko's practice has been highlighted in The New Yorker, Frieze Magazine, Time Magazine, The Guardian, ArtForum, The Los Angeles Times, Art in America, The New York Times and more. Her projects have been presented internationally at venues including Museum of the Moving Image, Los Angeles Museum of Contemporary Art, the Milan Design Triennale, Centre Pompidou-Metz, and the Shenzhen Animation Biennial.
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